BASICS
Feral drinkers function very similarly to stereotypical vampires, however they do have their differences. They can summon skeletal wings to fly and they use powerful kicks to attack (as opposed to the were-velcoes who use their arms to strike with powerful claws). They also have a more powerful "master" form, in this form they have more formal clothing, pale skin and the bottom skeletal jaw of their animal trait as some type of "mask" to make them seem more intimidating. The white of their eyes is also changed to black, and their pupils have a plus shape
DRINKING
There are multiple ways feral drinkers can get access to blood, whether it be getting it from a person directly or buying blood bags from specific shops for feral drinkers that do not wish to harm other people. The person will not be turned into a feral drinker when bitten, unless the drinker is in their master form. People who are newly turned do not receive their master form unless they drink from a soulmate. That said person can be drank from at any time and not be turned into a feral drinker from that person, whether they're in their master form or not. This is linked to this sort of being a "bonding" experience for said couple, if the partner is ok with it of course. This is also linked to traditional vampires in media being linked with desire, albeit a bit taboo
EXTRA POWERS
• They can create shadow clones that can also be used to distract foes or take hits (when the drinker is in their master form these clones can be freely controlled)
• They can take a misty form and move around for a short amount of time (In their master form they can fully teleport to any location while in their mist form)